As with most creative people, I have ideas. A lot of them. I’ve got ideas for websites, products and of course iPhone apps. The last bit has gotten me really excited recently, especially with articles about how tiny iPhone app developers have been able to make a lot of money. I’m not necessarily interested solely because of the iPhone gold rush—just partially—but also because of the thrill of exploring the new user interfaces that are possible with iPhone.

I’m not a developer. I’m a designer. Although if I tried really hard I could probably learn Objective-C and hack something together, it probably wouldn’t be the best quality and wouldn’t necessarily be the best app. There’s an old quote from Pixar’s John Lasseter that I love: “Art challenges technology and technology inspires art.” If I am to do anything well in the saturated iPhone appland, I need to find a genius dev.

In my quest to hook up with an iPhone developer—since I only know talented web devs—I found Steve Weller. Fantastic guy. He fits the profile of an Apple developer perfectly, in a good way. He knows his stuff and he lives and breathes Apple. Although we haven’t actually worked on a project together yet, he is of the same mindset: good developers need good designers (and vice versa).

To me there are just too many apps out there that are nice from a functionality standpoint, but really fail in user experience. That’s where we as designers can give an app that extra special sauce to help it reach Apple’s Top 25 lists.

Steve has organized a meetup for iPhone developers and designers during WWDC this week. It will be on Wednesday, June 10 at 12:15 by the waterfall at Yerba Buena Gardens. See his site for more info and to RSVP.